To play Linux now easier than ever, the last system has finally approached the state of a full game platform for everyone. But, unfortunately, the operating system has some disadvantages that she could not overcome the main game. Information port Howtogek.com speak More about them.

Easy to fight fraud and support DRM
Many popular anti -hair and DRM systems are not friends with Linux. Although the same Eac and Battleeye in terms of technical support Linux/Proton, developers need to activate this function, which many people simply do not do.
Typically, anti -chita systems need low -level access to the computer, but if they are not designed to operate in a compatible layer, the algorithm will become angry and decide that users are trying to cheat. And this is not only with the irritability of the player itself, but also by a permanent bank, in reality, there is no reason.
Obviously, the popularity of Linux as a gaming platform is gradually growing, and sooner or later, the development of Anti-Trits will have to keep up in time. But now, it is likely that your competitive or online game is constantly working correctly on this platform.
Mod continuous incidents and mod managers
Another reason why PC-Gaming is often more attractive than accessing console with the mod and freely modifying the game. Although the manual adjustment of games on Linux, as prescribed, has no problem, some mods may not be compatible with protons or other compatible solutions. In addition, MOD managers (the most common way to install them) can also work inaccurate, because they are always developed for Windows.
VR poor quality
Yes, VR is still quite suitable for entertainment and support for virtual reality not among the priority areas to play games on Linux. However, it should be noted that VR is on the platform in a rather blaming state: Windows supports more games for virtual reality sets.
Poor support for game online
Theoretically, marking the game can balance Linux in capabilities with other platforms. There is no compatible problem – only convert images to the connected device. But many streaming services simply do not support Linux, or, in case there is no original customer, providing a limited function web application. And whether GeForce is currently on or the Xbox cloud game works in browsers, ping and the maximum bit speed remaining.
It is not always possible to predict performance
There is a big difference between the game that can be released on protons, working well on protons. Today, it is not the same issue as before and many games on Linux are even better on Windows. But the reality is still – it is impossible to predict this method or that game will work through a compatible layer. Performance is unpredictable and unstable, and even the minimum technical issue can lead to the ability to not fully function the release. Of course, something similar can happen on any operating system, but the combination of Linux/Proton only worsen the situation.